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- Hi all,
-
- > It 'looks promising' is the phrase I would use. If they fix some of the glitches,
- > and give it a bit more polish, then it'll be good. :)
-
- Yes I'd agree I was pretty impressed especially by the speed of the thing. A friend
- commented that it was just as good as seeing Doom on a PC (yes he's not into computers
- that much ...)
-
- Anyway for a demo crew to code something like that I would say its impressive and I
- hope they get good response in their e-mail box to carry it on.
- (People must get a kick out of doing something on their own and repeating peoples
- efforts!)
- I'd imagine it will only have its own levels etc and probably no tools to create levels
- etc.
-
- It was like the French Doom to me as they had done bits on all the sections but not
- completed any of them. Like there was creatures that moved (without intelligence), a
- weapon, samples and sounds and it was quite pretty !
-
- Bad Mood will or should have all parts to it neatly polished and looking very sexy. You'll
- just need an '040 to make it smooth as a babies bottom ...
-
- > > I can't wait until Bad Mood is ready for some blasting!
-
- Indeed !
-
- -Simon
-
-
- --
- Simon Yardley, Leicester, UK
-
- Internet: c4sy@dmu.ac.uk
- URL: http://www.cms.dmu.ac.uk/~c4sy/ *Have a peek !*
-
-